My 2018 on Fast Forward
- Procedural Buiding Generator+ Erosion
- Procedural River System for games
- Packing geometry Algorithm
- Dungeon System tool
- Realtime Interior corridors generator
- Packing POI for games
- Frei Otto and superformula algorithms
- volume fields art generator
- Game of Life algorithm for dynamic growth
コメント
forton 4 年, 6 ヶ月 前 |
Nice stuff! How was your learning path in houdini?
Please log in to leave a comment.