My 2018 on Fast Forward
11月 20, 2018
- Procedural Buiding Generator+ Erosion
- Procedural River System for games
- Packing geometry Algorithm
- Dungeon System tool
- Realtime Interior corridors generator
- Packing POI for games
- Frei Otto and superformula algorithms
- volume fields art generator
- Game of Life algorithm for dynamic growth
コメント
forton 5 年, 4 ヶ月 前 |
Nice stuff! How was your learning path in houdini?
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