"When a group of mining robots flee into the canyons, a powerful crystal gives them a chance to fight back against their oppressive creators."

Houdini was the foundational backbone of this short film. From Rigging and Animating in APEX, to lighting and rendering in Solaris, to simulation work with Axiom and MPM. We were able to experiment with all of Houdini's new tools and apply them sucessfully to a practical production!

Created by:
Timothy Courtice - Asset Lead
Harvey Hamilton - CG Lead
Christopher Hosken - Tech Lead
Felix Wright - Compositing Lead

Gabriel Drummond - Concept Art
Luca Marsh - "That Mocap Guy"

Hamza Aydın - Original Score
Opale - Sound Design

Student
Bournemouth | 英国

I'm an Generalist TD currently studying Computer Animation at Bournemouth University. I love all aspects of the VFX/Animation pipeline and am adaptable and willing to fit multiple positions. I am passionate about all things tech and am currently exploring Artificial Intelligence, Web Applications, and all things USD! I am currently looking for TD roles in pipeline, FX and RnD.



コメント

Please log in to leave a comment.