The ship was modeled and UVed in Houdini. Textures were made in Substance Painter. Ocean, Whitewater, and Vellum simulations are Houdini. Everything is rendered in Mantra.

VFX Artist
Bozeman | 米国

I am a recent graduate from the Savannah School of Art and Design with a BFA in Visual Effects seeking entry level employment within the visual effects or game industry.



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