Skeeter
12月 13, 2016
Modeled in 3D Coat, Particles, lighting, cameras, all set up in Houdini and rendered with Redshift.
All vertex Colors, no texture maps. About 18 million Polygons
12月 13, 2016
Modeled in 3D Coat, Particles, lighting, cameras, all set up in Houdini and rendered with Redshift.
All vertex Colors, no texture maps. About 18 million Polygons
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