Study in Rigids and Height Fields
3月 21, 2018
Created while studying Rigids in Houdini and first test using lidar data with Heightfields .
Animation created with Houdini minus the character (mixamo)
Modeled in Blender (will be focusing on modeling in Houdini next project)
Quick uvs created with Houdini gamedev tools
Quick texturing done in Substance painter
Rendered in Mantra
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