Title Sequence of “Gold Leaf”
1月 04, 2022
Using HeightField nodes for most of procedural cliff , and using Megascan to mixing texture and Redshift for rendering .
1月 04, 2022
Using HeightField nodes for most of procedural cliff , and using Megascan to mixing texture and Redshift for rendering .
コメント
Houdini Technical Artist 2 年, 2 ヶ月 前 |
Great workkk
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