Антон Шпилюк
FiftyStars
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Parameter scrapyard 2016年7月25日20:42
ttvdsfxI mean it can look much much better with categories and subcategories(screenshot in attachments). This is much more user friendly. And its much easier to make tree hierarchy(actually i dont understand why this plugin uses buttons for this purpose).
Which widgets are you exactly missing? You have to understand that Houdini widgets do not translate 1 to 1 to host widgets. As far as I know, folders, for example, work fine. Tabs don't.
Parameter scrapyard 2016年7月25日13:42
I have 100+ parameters in my asset. In houdini it looks nice, clean and very categorized, but in UE it looks like a mess…
Any improvements planned?
Any improvements planned?
Setting up low res collision geo groups? 2016年7月25日13:31
If you have constant number of collision elements in your asset then this should be enough https://www.youtube.com/watch?v=FABVfxpUA44. [youtube.com] Otherwise scripting should help you(