Lune Sparkle

Lune Sparkle

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Recent Forum Posts

Export mesh in FBX format with custom pivot position 2017年4月6日21:15

put your object inside the geometry node where you want the pivot to be (pivot is at 0,0,0 always it seems) then move the external geometry node position, that should work.

RBD Simulation 2017年4月6日20:51

maybe not the best answer but you could make each link as individual geometry and do the entire simulation with separated objects.

Tutorial request for attaching scripts automatically on unit 2017年2月26日23:34

yep! this is exactly what i did!