Nan Guo
Nan Guo
About Me
専門知識
Student
業界:
Film/TV
Connect
LOCATION
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
MPM volume gain during simulation 2025年12月2日14:31
Hi,
I was trying to use the MPM solver to simulate sand/soil, but I found it's hard to keep the volume consistent. changing the grid scale to 1 can help but it will make the simulation much slower.
Is there a better solution or it need some solver level change?
Thanks,
Nan
I was trying to use the MPM solver to simulate sand/soil, but I found it's hard to keep the volume consistent. changing the grid scale to 1 can help but it will make the simulation much slower.
Is there a better solution or it need some solver level change?
Thanks,
Nan
Ocean procedural doesn't render with motion blur 2025年4月13日13:02
I think I found what is causing the issue, by checking the "point velocity" toggle on the ocean procedural lop, it is overriding the original point velocity on the mesh with the velocity from the spectrum.
Ocean procedural doesn't render with motion blur 2025年4月13日0:37
Hi,
I’m having a bit of issue rendering ocean with motion blur. The mesh has velocities and I can get the velocity blur working, but after applying the ocean procedural the motion blur is gone. I have the add velocity check box checked on the ocean procedural lop. Is there any other settings I need to change?
Thanks

I’m having a bit of issue rendering ocean with motion blur. The mesh has velocities and I can get the velocity blur working, but after applying the ocean procedural the motion blur is gone. I have the add velocity check box checked on the ocean procedural lop. Is there any other settings I need to change?
Thanks