Klang Games Recruitment

klang-games-recruitment

About Me

Klang is an entertainment studio exploring the future of humanity through various forms of meadia. We aim to present deep, meaningful subjects in a way that's captivating, easy to digest, and entertaining for all ages. At the heart of Klang is SEED, a large-scale, persistent virtual world that we b...  more
INDUSTRY
Gamedev

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LOCATION
Germany
ウェブサイト

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Level Artist (m/f/div) Job in KLANG GAMES 2020年7月2日9:08

APPLY HERE: https://apply.workable.com/klang-games/j/ACF0B4A8E5/ [apply.workable.com]

Description
About Klang Games

KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECTS IN A WAY THAT'S CAPTIVATING, EASY-TO-DIGEST, AND ENTERTAINING FOR ALL AGES.

At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.

We aspire to bring people together through engaging media experiences and by building strong communities.




Want to build a unique, vast, and breathtaking world for a highly ambitious AI-driven MMO simulation game?

Klang is looking for a Senior Level Artist who enjoys a collaborative and creative work environment to join us in one of the most exciting cities on the planet!

What You’ll Do

Create a vast world with a focus on natural landscapes together with Seed's Art Director and Game Designers.
Help establish scope and quality standards for world-building assets in collaboration with Concept and 3D Artists.
Iterate on and develop (procedural) world-building features with Technical Artists and Tool Programmers.
Create content for environment asset libraries and manage them as they evolve.
Shape the game world appearance and mood for different and dynamic gameplay situations.
Verify world design quality and assumptions while maintaining production and optimization pipelines.

Requirements

3+ years of working experience in Level Art in PC Games
Great sense of scale, proportion, and composition
Experience with procedural content creation (Houdini: Proficiency in terrain tools, texture/image generation and setting up automated processes)
Understanding of optimization
Good skills in one of the 3D packages (Blender, Maya, etc.)
Ability to follow references, concepts, and art direction as well as the ability to take initiative to carry on working independently
Experience working in an Agile development environment
Good at communicating within an interdisciplinary team in an open and honest environment
Excellent English communication skills

Not Mandatory, but a huge bonus:
Creating immersive lighting & environmental effects
MMO/open-world experience
In-depth knowledge of Unity

Benefits

An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
Our own cafeteria serving free lunches daily
Competitive salary and 27 days of paid vacation
Flexible office hours (with core hours)
Monthly public transport travel pass
Monthly company co-contributions to private pensions
Free and discounted memberships with Urban Sports Club
Monthly team events and activities
A dog-friendly office, adjustable standing desks, and mobile aircon units for hot summers
Relocation assistance and visa support
Remote onboarding


We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.

Read our Recruitment Privacy Policy here [apply.workable.com].


APPLY HERE: https://apply.workable.com/klang-games/j/ACF0B4A8E5/ [apply.workable.com]