Luiz Kruel

lkruel

About Me

専門知識
Technical Director
Location
United States of America
ウェブサイト

Connect

My Talks

obj-image SIGGRAPH
Houdini 16 Games Tools Updates
obj-image GDC
Houdini 16 Game Shelf
obj-image ILLUME Webinar
Houdini 16 Game Shelf Tools
obj-image Twitch
Unreal Livestream | Houdini Game Tools

My Tutorials

obj-image Quickstart
Game Development Toolset 概要
obj-image Quickstart
Houdini Game Dev Tools - プロシージャルなエッジループ/ グループ拡大/ 縮小
obj-image Quickstart
Houdini Game Dev Tools - Auto UV
obj-image Quick Tips
Houdini Game Dev Tools - Instant Meshes Bridge
obj-image Quickstart
OSM Importer
obj-image Quick Tips
Mark Seams SOP

Recent Forum Posts

How to make Blood Splatter Using Flip Fluids 2017年11月20日10:49

Hey there!

Andreas Glad has a pretty good tutorial that should get you close

https://vimeo.com/213730714 [vimeo.com]

and then you can use Mike's texture sheet to render them out

https://www.sidefx.com/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ [www.sidefx.com]

Rop_Games_Baker - Rendering error 2017年11月13日16:01

For what it's worth, baking with apprentice will be problematic and you'll get an watermark.

GameDev Tools in Houdini 16.5 2017年10月31日10:51

That Update button WILL find its way into 16.5 as a replacement of the current Games Shelf (that is horribly out of date)

And yeah Pivot Painter is already out, Mike is putting out the impostor tools soon and I'm working on some workflows for mesh reduction based on the new PolyReduce and UV Layout