Game Development

REALTIME FX

Houdini is known for its strong FX tools and these can be applied to adding FX to games. Houdini and SideFX Labs gives you access to specialized tools designed to process the results for use in realtime environments for games or virtual production. Labs has a range of tools to help optimise and export your sims to textures, fbx, csv, etc.
Start Here
obj-image Quickstart
FX Tools
14 LESSONS | SIDEFX
obj-image Beginner
FX for Games
5 LESSONS | SIDEFX
SOP-Based Dynamics for Games
John Moncrief | GDC
Project-based Learning
obj-image Intermediate
Magic Projectile FX for Unity
Simon Verstraete |  SIDEFX
obj-image Intermediate
Destruction FX for Realtime
caittrout |  SIDEFX
obj-image Beginner
Building Destruction - RBD Bullet Solver
Kenny Lammers
obj-image Intermediate
Procedural Stream - Part 1
Ivo van Roij |  DOKAI TUTORIALS
obj-image Beginner
Procedural Stream - Part 2
Ivo van Roij |  DOKAI TUTORIALS
Talks and Webinars
Realtime VFX Workflows
Andreas Glad | EUE
Destruction Tools and Techniques Used For Borderlands 3
caittrout | GDC
High Quality Integrated Workflows Made Easy
Mike Lyndon | GDC
Age of Empire II Definitive Edition, using a tool created in Houdini FX
jerome hereng | GDC
Houdini Tools for Unity VFX Graph
SideFX | GDC
Realtime VFX for Games
Mike Lyndon | ILLUME WEBINAR