Learning Houdini

VFX

Visual effects artists have traditionally gravitated to Houdini because this procedural workflow is ideal for working with particles and dynamics. Often visual effects are designed to react to actions that are taking place in a shot and a procedural solution “automates” these reactions. Therefore, Houdini provides studios with higher levels of productivity and more control over the creative process. Whether you are creating Bullet Rigid Body destruction, Pyro FX fire and smoke or FLIP fluid oceans or liquids, Houdini lets you work in an integrated dynamics environment. Different solvers know how to talk to each other to allow for more directable results.
Basics
Intro to VFX
Scott Keating | VFX FESTIVAL
Talks and Webinars
FLIP Fluids | Part 1
Jeff Wagner | ILLUME WEBINAR
FLIP Fluids | Part 2
Jeff Wagner | ILLUME WEBINAR
Pyro FX | Tips and Tricks
Jeff Wagner | ILLUME WEBINAR
Collisions Part One
Jeff Wagner | ILLUME WEBINAR
Collisions Part Two
Jeff Wagner | ILLUME WEBINAR
Collisions Part Three
Jeff Wagner | ILLUME WEBINAR
Third Party Lessons
obj-image Intermediate
Applied Houdini | Particles
3 LESSONS | STEVEN KNIPPING
obj-image Intermediate
Applied Houdini | Rigid Body
6 LESSONS | STEVEN KNIPPING
obj-image Intermediate
Applied Houdini | Volumes
6 LESSONS | STEVEN KNIPPING