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sidefx-houdini-list February firstname.lastname@example.org
- 60 participants
- 33 discussions
Finding all unused points (HDK) 8 years, 9 months
What would be the most efficient way to find all the unused points in the gdp (using the hdk)? By unused, I mean points that are not used in any primitive. I know I can loop through them all and check to see if they are used, but there must be a more efficient way. Thanks, Dave
- 2 participants
- 3 comments
RmanPtcSop - RenderMan point clouds in Houdini 8 years, 9 months
Hi, I've just released some code for loading and previewing RenderMan point clouds in Houdini. http://danbethell.github.com/rmanptcsop/ It's based on the open source dnPtcViewerNode project from DNeg so much kudos to them. You can download the source from the github project page: http://github.com/danbethell/rmanptcsop/ It's source only so you'll need to build it yourself, but I've included the Cmake script which I use to build it against Houdini (10.0.*) and 3Delight 9.0 (or PRMan 15.0) on Linux x86_64 and Mac 10.5. This was the first time I've really had cause to use the HDK seriously and it was quite an interesting experience. The best bit? Some of the HDK examples and the new bits of human-readable HDK documentation. The worst? Drowning in doxygen-undocumented class members :) I'll probably blog a bit about it all in the near future but in the meantime I hope someone finds this code useful. cheers, dan
- 4 participants
- 5 comments
Vancouver Houdini User's Group Pub night tomorrow night! 8 years, 9 months
Share and rant among Vancouver's finest in procedural techniques and visual programming in Houdini. Date: Tuesday, February 2, 2010 Time: 7:00pm - 9:00pm Location: Library Square Pub, 300 West Georgia Street, Vancouver BC (Downtown) and if you cant make it consider attending... ---------- VHUG Session 2010.1 Date: Wednesday, March 3, 2010 Time: 7:00pm - 9:00pm Location: CIS Screening Theatre Street: 50 West 2nd Ave City/Town: Vancouver, BC VHUG Kick-off Meeting March 3, 2010 Speaker: Leo Chan: Technology Director, Content Production @ EAC Topic: Procedural Terrain Generation at EAC VHUGgers! We're getting ourselves organized to make our User Group as beneficial as possible. Our goal is to develop VHUG and its meeting structure organically. This meeting will allow us to collect everyone's ideas in an open discussion. Currently we're proposing we meet every two months at CIS. This is in addition to and separate from the pub nights Kash is organizing (thanks Kash!). In this first meeting, we'll have a prepared presentation (30-60 minutes), followed by an open show & tell time where anyone can present ideas or demos (so please bring .hip's on a thumb drive to show your stuff), and finally an open discussion session. We have a great line-up of local presenters this year, and hope you'll sign up for doing a presentation as well. If we get enough content, we might meet more often. Please RSVP. Hope to see you there and looking forward to your contributions to shape this group moving forward. -------- get all the latest news on the face book group "Vancouver Houdini User's Group" Robert Kelly.
- 2 participants
- 1 comments