Sorry for the lame question, but I'm out of ideas.
As anybody succeeded in creating a python module with a static Boost.Python
on Windows and import it in Houdini?
It works fine on Linux (and I suspect on OSX) but on Windows I'm getting
this error when I import my module in Hython or in the Houdini Python shell:
ImportError: DLL load failed: Invalid access to memory location
Surely I must be missing something silly, does it ring a bell for anybody?