I'm trying to randomly distribute a set of?attribute values?on scattered?points, but avoid?clumping values?in the same area. So it's for crowd attributes, like clothing colors, and?I want to avoid people with the same coloured clothes next to each other. At the moment it's basically using a 'random' function but there's probably a better way to do this? Or a way to post-process the values to fix for clumping? Any tips on how to go about this?