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[Sidefx-houdini-list] Create attribute (primuv, primnum) similar to scatter sop does?
Wednesday, 12 February 2014 Wed, 12 Feb '14
I think you need use attribute transfer node or write your self transfer attribute by VOP SOP, point attribute wrangler. On 13 Feb 2014 00:04, "Dominik Kirouac" <dk at shedmtl.com> wrote:
Hey all, Here is the problem, we have curves (hairguides) import from another software(xsi) with alembic. We create a group of points with the root of each hair and we are trying to make this group stick to the deforming geometry. I want to replicated one of the behavior of the scatter sop(create primuv attribute on points and primnum). Is there a way we can get these informations from the closest geometry using a ray sop or expressions ? Thanks *Dominik Kirouac // SHED ** *FX Artist 1410, RUE STANLEY, 11E ?tage MONTR?AL (QU?BEC) H3A 1P8 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM <http://www.shedmtl.com/> _______________________________________________ Sidefx-houdini-list mailing list Sidefx-houdini-list at sidefx.com https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list