Mailing List
SUBSCRIBE
The SideFX mailing list is a great place to make contact with Houdini users. To subscribe, send us an email with no subject and the word subscribe in the body.
[Sidefx-houdini-list] Forward Kinematics in Houdini
Pablo Gim?nez wrote:
But I want to know how the *Look at* parameter in objects works.
Seems that
is saving the transform in the PreTranform of the object.
Not really. The Look At is computed into the _local_ transform of the
object when it cooks. The Pre-Transform is a static transform that is
just multiplied into the local transform. Some advanced information can
be found in the HDK docs here:
http://www.sidefx.com/docs/hdk10.0/hdk_opbasics_objtransformmodel.html
Without the Look At the rotation handler appears properly aligned to
the
object origin, but when using a look at object this origin changes but the
rotation handler, aligned to object, doesn?t look to be aligned, so I am
guessing this transformation is happening in the PreTransform.
It depends on which "object origin" you're talking about. The
"origin"
of the object's local transform parameters will always be relative to
the Pre-Transform. The "origin" of the Pre-Transform will be relative to
object's parent (aka input) world transform.
Regards,
-Edward