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[Sidefx-houdini-list] Forward Kinematics in Houdini
Monday, 3 May 2010 Mon, 3 May '10
Pablo Gim?nez wrote:
But I want to know how the *Look at* parameter in objects works. Seems that is saving the transform in the PreTranform of the object.Not really. The Look At is computed into the _local_ transform of the object when it cooks. The Pre-Transform is a static transform that is just multiplied into the local transform. Some advanced information can be found in the HDK docs here: http://www.sidefx.com/docs/hdk10.0/hdk_opbasics_objtransformmodel.html
Without the Look At the rotation handler appears properly aligned to the object origin, but when using a look at object this origin changes but the rotation handler, aligned to object, doesn?t look to be aligned, so I am guessing this transformation is happening in the PreTransform.It depends on which "object origin" you're talking about. The "origin" of the object's local transform parameters will always be relative to the Pre-Transform. The "origin" of the Pre-Transform will be relative to object's parent (aka input) world transform. Regards, -Edward