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[Sidefx-houdini-list] Layered shaders in shop
Wednesday, 17 September 2014 Wed, 17 Sep '14
Hey Rob, We've got our own inhouse shader. Also, it would be nice to maybe layer more than two shaders, and of different shader types. Ta, Nick Nick Deboar ------------------------------ Lighting TD http://light.nickdeboar.com On Thu, Sep 18, 2014 at 11:54 AM, Rob East <east.robert at gmail.com> wrote:
Hi, On the orbolt store there is an excellent pbr layered shader that's artist friendly. The commercial version is open so you can roll your own version. Rob Robert East T: +61 0424648857 W: www.circusmonkey.com.au Sydney Australia From iPhone > On 18 Sep 2014, at 12:01 pm, Nick Deboar <nick.deboar at gmail.com> wrote: > > Hey, > > Is there anyway to layer shaders in shop (not vop)? > > We rather stay away from vops, it means we need to create a new shader > everytime we want to layer something, and being able mix and match > different shaders is much more flexible. Also, having two materials in one > shop node ends in a a messy front end gui, loads of parameters to promote, > we rather artists not deal with vops. > > Thanks, > > Nick Deboar > ------------------------------ > Lighting TD > http://light.nickdeboar.com > _______________________________________________ > Sidefx-houdini-list mailing list > Sidefx-houdini-list at sidefx.com > https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list _______________________________________________ Sidefx-houdini-list mailing list Sidefx-houdini-list at sidefx.com https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list