CFX

Character FX artists can iterate faster with improved muscles, tissue, hair and crowd workflows, to deliver more realistic deformations, simulations, and final-quality results.

CFX | Muscles

The new muscle tools help CFX artists build and test setups earlier, achieve more realistic muscle and tissue motion, improve sliding and damping. It is easier to customize simulations and to create higher-quality deformations with more realistic and stable solves.

Rig LOD | New rig controls help CFX artists inspect bone geometry, switch LODs and catch intersections early. These workflows make it easy to build more reliable simulations.

Muscle Setup | Improved muscle transfer recipe streamlines animation integration into simulation worlflows, enabling CFX artists to test muscle setups with greater speed and ease of use.

Tissue Sliding | The two tissue layers can now slide over one another, mimicking the real-world behaviour of fat sliding over muscles, resulting in greater realism. Stress attributes give CFX further control.

Damping and Velocity Blending | Solver improvements reduce lag in muscle simulations, improve motion accuracy, support faster movement, and provide greater control through customizable simulation networks.

CFX | Hair & Fur

The new hair and fur tools let CFX artists create production-ready grooms faster, preserve styling during motion, improve simulation quality, simplify guide generation, and accelerate playback, as well asenabling efficient render-time deformation and making shot fixes quicker and more intuitive.

Guides

The updated hair workflow automates guide generation, deforms static grooms while preserving shape and clump definition, and streamlines setup with powerful new tools. Guide Deform 2.0 delivers up to 50× faster performance, enabling real-time playback and helping artists create high-quality, production-ready hair and fur with less manual work.

Overview | A complete end-to-end hair workflow generates guides automatically, deforms high-resolution grooms efficiently, and supports streamlined simulation through final render.

Guide Reduce | Guide Reduce automatically selects the most important hairs for simulation, producing efficient, high-quality hair motion with fewer guides and minimal manual setup.

Guide Deform | Guide Deform 2.0 automatically maps guide motion to high-resolution hair, preserving stray hairs and delivering natural deformation with minimal manual work.

Preserve Shape | Guide Reduce automatically preserves important stray hairs, while Preserve Shape and Preserve Clump options maintain groom styling and clump definition during Guide Deformation.

Guide Utility | Guide Utility automates common grooming setup tasks, creating essential attributes, snapping guides to skin, and simplifying hair simulation networks.

Rendered Fur | You can see how Preserve Shape and Preserve Clumps maintain consistent grooming across diverse hairstyles, from fluffy fur to tightly defined, wet-looking clumps.

Speed | Guide Deform 2.0 delivers up to 50× faster performance, enabling real-time playback of high-resolution hair deformation and simulation.

Render | Render-time guide deformation uses Hydra integration to apply hair deformation efficiently, requiring minimal configuration within existing rendering workflows.

Shot Sculpt Guides | Animated attribute painting enables time-based changes to hairstyles, colors, and other attributes. This extends shot-based editing beyond traditional grooming fixes.

Capybara Fur

The latest hair and fur workflow enhancements streamline every stage of production, from groom creation and simulation to shot refinement and final rendering. New procedural tools reduce setup time, preserve artistic intent during motion, simplify iterative fixes, and improve rendering efficiency, giving artists faster, more flexible workflows without compromising quality.

Fur Sim Recipe | The groom simulation recipe combines essential hair deformation tools into a streamlined workflow, reducing setup time while supporting fast, interactive hair simulation.

Preserve Shape | Preserve Shape and Preserve Clumps can correct simulation artifacts at deformation time, reducing the need to rerun hair simulations.

Shot Sculpt | Shot Sculpt adds time-dependant guide curve editing tools, letting artists quickly refine hair simulations and deformation interactively without restarting workflows.

Render | Hydra-based render-time deformation reduces disk storage and network I/O by reusing a single static groom throughout the rendering pipeline.

Production Quality and Speed

New grooming enhancements improve quality and efficiency across production, from guide generation to shot refinement and final rendering. Better guide interpolation reduces setup complexity, targeted sculpting tools make iterative fixes easier, and improved deformation preserves detailed, natural hair motion. This minimizes the need for costly full-strand simulations.

Sparse Guides | Hair Generate improves guide interpolation, producing accurate deformation with fewer guides, simplifying grooming while preserving the intended hairstyle on complex surfaces.

Shot Sculpt  | Shot Sculpt masking lets artists protect finished areas while refining specific regions, enabling faster, more targeted grooming and simulation fixes.

Render | Deformer improvements preserve groom detail and deliver convincing individual hair motion, using simulated guides instead of simulating every strand.

Solaris | Motion Blur & Subdivisions

Rendering enhancements strengthen Solaris integration by automating motion blur and subdivision settings for hair deformation. This reduces manual setup, improves consistency between skin and hair, and delivers more accurate, reliable renders for complex animated characters.

Solaris | LOPs integration automatically matches motion blur settings between skin and hair, preventing separation artifacts and simplifying render-time deformation workflows.

Husk Hair Procedural | Updated geometry motion blur delivers more accurate hair rendering than velocity blur, especially during fast motion and complex deformation.

Subd | New Hydra Hair Procedural automatically inherits skin subdivision surface settings, reducing duplicate configuration and keeping hair deformation aligned with rendering workflows.

CFX | Crowds

The new crowds tools give Character FX artists higher-quality agent deformation, scalable GPU performance, flexible level-of-detail controls, and more believable crowd motion without sacrificing interactivity.