Brandon Allen

BrandonA

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`@pdg_output` not finding HDA processor output geo Dec. 6, 2019, 11:04 a.m.

Can you try turning on the “Save Debug .hip File” parameter? This will save out a .hip file for each work item in your PDG Temp directory with the state of the HDA. This should provide more information about what is happening.

`@pdg_output` not finding HDA processor output geo Dec. 5, 2019, 12:29 p.m.

Hi Bryan,

Everything seems to be working good for me with your setup. I can click through the work items on the HDA Processor and they are updated in the scene view.

The one thing I can think of is that the “Cache Mode” is set to Automatic, which means that if the output file already exists on disk it will cook from cache (the work item cooks instantly and the file on disk is reported as the work item's output). Do you perhaps have some bad results on disk and it's picking up those files? If you manually open the geometry files in gplay do they appear correct? If this is the case, you can avoid this by setting the Cache Mode to “Write Files”.

HDA Processor- How to use hdasopname for object hda [h18] Dec. 4, 2019, 11:22 a.m.

Hi there,

Sorry about this – I will file a documentation bug to make this more clear.

This parameter just takes the name of the node, so I believe you will want to set it to “lookat_geom”.

I will also file an RFE to update this parameter so that it can also take an absolute path.