Chris Lee
CrispyChris
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Korea, Republic of
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Crowd : fbx import agent clip in 18.5 won't converted into i Nov. 15, 2020, 8:20 p.m.
Thank you. just updated and checked it works!
Crowd : fbx import agent clip in 18.5 won't converted into i Nov. 12, 2020, 2:04 a.m.
Hi!
I need some help
crowd : fbx import agent clip in 18.5 won't converted into in-place animation.
==
Other than importing each fbx clip into agent node and export through ROP net then importing back to one Agent node,
in houdini 18.0, agentclip node can import fbx files also.
However, in agentclip node, I created locomotion joint and check on in-place animation won't trigger Clip as in-place animation. Clip preview is still playing as moving clip.
If I go back and do it in old way, export through agent node and import as agent definition cache, clip in-place and locomotion works fine.
Could someone help me with this please?
I need some help
crowd : fbx import agent clip in 18.5 won't converted into in-place animation.
==
Other than importing each fbx clip into agent node and export through ROP net then importing back to one Agent node,
in houdini 18.0, agentclip node can import fbx files also.
However, in agentclip node, I created locomotion joint and check on in-place animation won't trigger Clip as in-place animation. Clip preview is still playing as moving clip.
If I go back and do it in old way, export through agent node and import as agent definition cache, clip in-place and locomotion works fine.
Could someone help me with this please?