Dani Guixa

Damn_daniel

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Recent Forum Posts

Randomly choose between mutliple source objects for Greeble Dec. 29, 2019, 7:33 a.m.

Thank u Mestela! I like it because it seems simpler than using vex, but the @variant attribute doesn't work for me, it appears a warning on the attributecreate where you create the @variant that says “Unexpected integer precision”. Maybe this attribute can not be run in Houdini 17.5. Also I get some problems with the lab tools beacause of the version.I attach a screen capture of the error of the second set up (greeble_me2).

I would like to know how could I do the same thing but without having to use the @variant attribute?

Randomly choose between mutliple source objects for Greeble Dec. 28, 2019, 7:57 p.m.

It works, thank you very much! It's a smart way to fix it.

Btw I still don't understand why the expression in the group inside the delete doesn't choose only one random piece of the GreebleObjects.

Thanks again!!!

Randomly choose between mutliple source objects for Greeble Dec. 28, 2019, 3:26 p.m.

Hi!

I'm trying to make a greeble tool, but I can't proceed on because I can't instantiate the different source objects to the subdivided grid that I have. I have created six variations of a grid, which I have called GreebleObjects, which I want to be placed randomly on the grid. The problem is in the delete under the object merge, instead of obeying the expression inside the delete group to choose only one Greebleobject, they all appear at once. Could someone tell me what's going wrong?

I attached the .hip file

Thanks!