Fahim Jaowad Sam

FJSsam

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Bangladesh
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Recent Forum Posts

transform pieces, packed geo Sept. 5, 2019, 8:09 a.m.

dim1984kimo
Transform pieces usually is for destruction, in your case to address the requirement please use transform by attribute.

Check the file attached. You'll be fine even with points from volume, cache them before attribute copy SOP.

Hello,Thanks for the cool solution. I don't understand why inv_tm was used, would help a lot, thank you!

Blender to Houdini workflow [2018] Jan. 16, 2019, 1:30 p.m.

art3mis
Thanks.
So is there a better workflow? .obj ? alembic?
I think .abc is the better option. As you can export animated meshes too.

Fatal Error : Segmentation Fault with Houdini apprentice version Nov. 21, 2018, 2:37 a.m.

kidkasper
I've been having the similar issues since the start of the year, finally fixed it. From what I can tell it was the TdrDelay being too low.

See this forum post
https://www.sidefx.com/forum/topic/52656/ [www.sidefx.com]

Here's an explanation for how to change it.
https://support.allegorithmic.com/documentation/display/SPDOC/GPU%2Bdrivers%2Bcrash%2Bwith%2Blong%2Bcomputations [support.allegorithmic.com]
How much you set the TdrDelay to? In substance painter I used 60. How much houdini needs to do a pop source sim ?