Aleksandr Kirichenko


About Me

Not Specified


Recent Forum Posts

Tips: how to setup Houdini's docs for comfortable reading. Feb. 13, 2020, 9:04 a.m.

Sometimes reading official docs is the fastest way to get all the necessary and right information. But I've found that for me, the current documentation format isn't comfortable to read, even on 4k 27" IPS display. So, if somebody feels the same, I consider there are four simple steps to change the situation.
  1. Move docs to an external browser(chromium-based in this article).
  2. Change default page font in the browser to something more weight.
  3. Increase the font size to amplify the effect.
  4. Slightly adjust contrast to reduce the brightness of white background.

Create a new text file in \houdini18.0\packages and call it ExtBrowser.json
And paste JSON code inside:
"env" :
"value": "1",
"method": "replace"
Restart Houdini.

There is also an old-fashion way to do the same thing. See []
2) Install chromium extension: Font changer (found it in a web) []
2.1) Change font to Montserrat, weight: Bold.
Montserrat is a font that is very popular for article titles. But when you read a paragraph text, it makes your brain read everything smoothly, not just skip half of the page.

3) To amplify the effect, use CTRL + Scroll and increase the page size (200% in my case)
4) Install chromium extension: Dark reader. []
4.1) In Dark reader's options change Filter mode to light
4.2) Reduce in contrast to -10;
4.3) Change theme generation mode to Filter+ in More tab.

(There is also an option for font changing, but I think Font changer extension is more configurable).

Hard Gun Modeling Tools Project Nov. 20, 2019, 1:55 a.m.

No, you shouldn't. I've just updated to the latest Houdini's subversion release and everything starts to work as-is in your repository. Thank you, Pavel. Curve booleans and advanced bevels are cool features and working like a charm.

Set external script editor not working Nov. 18, 2019, 3:19 p.m.

As always it's required to edit houdini.env to connect something external to Houdini and make it work. See the video: