Francesco Verboso


About Me



Recent Forum Posts

Grid subdibvision problem April 17, 2018, 4:33 a.m.

Hi inhiding,

thank you for your feedback. I wouldn't leave the door as a 2d surface, I would then exrude it to give the requested thickness and then polybevel the edges that I am interested in so to have more control after the subd. I might restart the piece directly with a box rather than a grid and see if i can achieve better results. Thank you!

Grid subdibvision problem April 16, 2018, 2:28 p.m.

Hi Aizatulin,
it still doenst give me a clean result on the geometry unfortunaly, i managed to get this, polybeveling the point but still the shading has some artefacts given by the bending of the subd. How whould you approach the modeling of a door of a car, where the frame has to be a different piece disconnected from the windshield?

Grid subdibvision problem April 15, 2018, 1:37 p.m.

Thank you guys for all the answers,

@Midphase the main problem with adding geometry is that it will inevitably give me evident edges which i don't want and that i need to sweeten at the end with a polybevel. Also since I wil have to apply a car paint this edges will be very noticeabe.

@Aizatulin i tried with the crease after find iT out in Peter Quint's tut about subdivisions, and retried now after you suggested i, but donesn't seem to work for that edge unless i polyetrude first and also crease the lower edge. Unfortunately it gives very nasty topology

I also tried polybeveling the point and it kind of works, bu still very nasty geometry.