Guy Tourgeman

Guy Tourgeman

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Questions on Mantra materials and megascans Aug. 28, 2020, 8:05 p.m.

Thanks jsmack,
Your right, the displace node gives the same results as when using a fit node…(meaning there is no need to fit)
I was thrown off by the default values, and thought it would look correct out of the box.
In some of the early tests I was using a JPG image for the displacements, switching over to the EXR version fixed the problems.
Still, looks like there is always a certain amount of tweaking needed on our part, especially if I adjust the scale of the model etc

Questions on Mantra materials and megascans Aug. 26, 2020, 2:53 p.m.

Thanks for the detailed answer!
I didn't know that a normal map needs to connect to a displace node, that fixed it for me, and with further testing when using displacement there is no need for the normal map.

I noticed that the megascans displacement maps have a strange range(depends on asset), so a fit range can get most of the details back, but perhaps it's simply better to use the high poly source model as it has all the details already in it.
Thanks for the help

Questions on Mantra materials and megascans Aug. 25, 2020, 8:11 p.m.

Almost forgot, when inside a material builder, why cant I render only a specific texture when dragging it into the IPR render view, while there are no issues doing it when the same material is not packed into a material builder?
Is it a bug? or my understanding of the material builder is flawed?