Jesse Richards
JRichardsCGI
About Me
CGI Technical Director Student, Studying at Media Design School.
EXPERTISE
Student
INDUSTRY
Film/TV
Connect
LOCATION
New Zealand
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Houdini Hair Collisions Sept. 12, 2018, 12:15 a.m.
Hi, I am curious to know how to get the hair ‘Guide Simulate’ Node to make the guides collide with each other. I have Self Collisions turned on which allows a guide to collide with itself, but the guides still intersect other guides. I tried setting my Collision Handling to Local Geometric and Global Geometric with Repulsion but still no Collisions or Repulsion force being seen, they keep intersecting other hairs.
I opened up an old scene file from the forums to do with wire objects, and the two wires in the scene collide with itself and each other. It has an attribute called ‘collision width’ which doesn't appear to on the guide simulate node even though it seems the Guides in the Guide Simulate Node are Wires.
Any clues how to get hair colliding with other hair?
I opened up an old scene file from the forums to do with wire objects, and the two wires in the scene collide with itself and each other. It has an attribute called ‘collision width’ which doesn't appear to on the guide simulate node even though it seems the Guides in the Guide Simulate Node are Wires.
Any clues how to get hair colliding with other hair?
Houdini Hair Groom Skin Attributes Export as Texture? Sept. 7, 2018, 8:48 p.m.
Hi, I am curious to know if it is possible to take the painted skin attributes from the hair groom guide processes and export them as textures?
I would like to take them into Mari and edit them and then import them back into the groom as a texture.
I would like to take them into Mari and edit them and then import them back into the groom as a texture.