Kjell Strode
Kjell Strode
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Recent Forum Posts
Crowd agent transition issue July 15, 2019, 11:21 a.m.
Hello,
I have a question about agent transitions. Right now it seems that agents will not accept a triggered activation if they are currently in a transition state. In my example attached the agents start running at frame 5 and should stop running any frame after 15. They won't stop until after transition 1 is complete. Is there a way to interrupt a transitions state blend to transition to another state without setting state transition duration to 0?
-Kjell
I have a question about agent transitions. Right now it seems that agents will not accept a triggered activation if they are currently in a transition state. In my example attached the agents start running at frame 5 and should stop running any frame after 15. They won't stop until after transition 1 is complete. Is there a way to interrupt a transitions state blend to transition to another state without setting state transition duration to 0?
-Kjell
Accessing Agentshapename without stylesheets and unpacking July 10, 2019, 5:07 p.m.
It looks like you can access it using these two vop nodes
agentlayershapes and agentlayername
agentlayershapes and agentlayername
Houdini Agent bounding box July 10, 2019, 4:37 p.m.
Hello everyone,
I'm wondering if there is a way to view and change or scale an agents bounding box. I'm noticing that the object bounds crowd trigger only triggers if the agents point on the ground is within the bounds. Better yet is there a way to trigger the object bounds when the agents collision layer is inside?
-Kjell
I'm wondering if there is a way to view and change or scale an agents bounding box. I'm noticing that the object bounds crowd trigger only triggers if the agents point on the ground is within the bounds. Better yet is there a way to trigger the object bounds when the agents collision layer is inside?
-Kjell