Vrga Kornel

Kornél Varga

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Houdini ---> Alembic animation TO affect fractured object May 14, 2014, 4:18 p.m.

Thank you very much!!
I will try this in my scene.

Houdini ---> Alembic animation TO affect fractured object May 14, 2014, 1:50 p.m.

Please forvige me for my clumsyness, but I still couldnt get it right.
I have atteched a file where I tried the method you mentioned.

Houdini ---> Alembic animation TO affect fractured object May 14, 2014, 9:01 a.m.

Dear All,

I hope im not placing my question about this basic theme in the wrong place.

I am trying to simulate an object animated by our animation department in maya, they have cached the animation out to alembic ( I know that simulating the trajectory of the object would probably be better, but the request was to use a premade animation ).

I am trying to use that animation to destroy a fractured object.

So far I have tried to use a magnet force to hold a fake collision object in the place of the animated one, did not succeed with that, than I tried to use a pin constrain, but with that it did not collide at all.

If you have any idea, please post your help,

regards,
Kornel