Kreegrrr .
Kreegrrr .
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AVG Started blocking HARS.exe from the Houdini\Bin folder Oct. 19, 2018, 3:16 p.m.
Upon further testing, it was when I launched Unreal Engine 4.. It's the Houdini Engine UE4 plugin that gave that message I believe.
Anyways, I'm sure in a couple of AVG definition update, it'll go away.. I had a few other scanner check it out and it came out clean.. For now I white listed the HARS.exe in AVG.
Anyways, I'm sure in a couple of AVG definition update, it'll go away.. I had a few other scanner check it out and it came out clean.. For now I white listed the HARS.exe in AVG.
AVG Started blocking HARS.exe from the Houdini\Bin folder Oct. 17, 2018, 9:29 p.m.
Hey guys,
Heads up, AVG updated their virus definitions and one of the Houdini executable is being flagged by error. Well I'm hoping it's by error. lol
Heads up, AVG updated their virus definitions and one of the Houdini executable is being flagged by error. Well I'm hoping it's by error. lol
H16 Translate cube on multi-axis with grid snap on - Cube spazzes all over the place Feb. 22, 2017, 8:44 a.m.
Ohh I see what it's doing.. Thanks!
When I move the cube very slowly, I can see it temporarily snap to a grid point but as soon as I move off that grid point, the cube resets to it's starting position. If you move it at a decent speed, it makes it flicker back and forth.
The behavior should probably be, when it's close to a point, it snaps to it but as you move off it, it should go back to the mouse position and not it's starting point?
When I move the cube very slowly, I can see it temporarily snap to a grid point but as soon as I move off that grid point, the cube resets to it's starting position. If you move it at a decent speed, it makes it flicker back and forth.
The behavior should probably be, when it's close to a point, it snaps to it but as you move off it, it should go back to the mouse position and not it's starting point?