Mahesh Dubey
Mahesh Dubey Lead Fx TD
About Me
I’m a Lead Houdini FX Technical Director with over a decade of experience creating high-end visual effects for some of the world’s most recognized films. My work spans complex FX setups, pipeline collaboration, and leading teams through challenging creative and technical problems.
Over the years,... more
I’m a Lead Houdini FX Technical Director with over a decade of experience creating high-end visual effects for some of the world’s most recognized films. My work spans complex FX setups, pipeline collaboration, and leading teams through challenging creative and technical problems.
Over the years, I’ve developed a strong technical foundation—especially in Python, PySide2/Qt, and tool development for Houdini. I enjoy designing clean, efficient UIs and building production-friendly tools that make artists’ lives easier. I also work comfortably within USD-based workflows, giving me a solid grasp of modern pipeline requirements.
I’m deeply interested in the intersection of AI and VFX. I’ve built several AI-powered tools for personal use, from workflow automation to local deployment setups. Exploring this space keeps me continuously learning and inspired.
Outside of FX, I work confidently with Git, APIs (both integrating and developing), Docker, and various engineering practices that support scalable production environments. These skills help me think beyond individual shots and contribute to larger team and pipeline goals.
At my core, I love solving problems, building things that matter, and helping teams grow—both technically and creatively. less
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
MUMBAI,
India
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Solaris | Mantra | Karma | Pyro FX | VEX | Python
INTERMEDIATE
Cloth | Fluids | Destruction FX
BEGINNER
Hair & Fur
Availability
I am currently employed at DNEG
Recent Forum Posts
Issue Setting Camera Shutter Param in Solaris Using Python Feb. 3, 2025, 5:02 a.m.
I’m trying to set the shutter open and close parameters on a Camera LOP node in Houdini Solaris using Python. However, I’m encountering a Warning.
Invalid property control value on parameters 'shutter:open_control'
Here’s my code:
Invalid property control value on parameters 'shutter:open_control'
Here’s my code:
if is_cam: camera_node = previous_node.createOutputNode("camera", node_name + "_cam") camera_node.parm("createprims").set(0) cam_root_path = self.usd_utils.get_cam_path(camera_node) camera_node.parm("primpattern").set(cam_root_path) camera_node.parm("initforedit").pressButton() camera_node.parm("xn__shutteropen_control_16a").set("set_or_create") #Issue is here camera_node.parm("xn__shutterclose_control_o8a").set("set_or_create") previous_node = camera_node
PySide2 Issue with a Button Functionality in Qt Window Jan. 16, 2025, 6:02 a.m.
That's right. It's working perfectly fine. Thank you so much.
PySide2 Issue with a Button Functionality in Qt Window Jan. 16, 2025, 4:57 a.m.
No that's correct, my doubt is about the below line.(line 142)
If I press close button that's printing "Debugging collected files." before closing, which I have connected to build button only.
close_button.clicked.connect(dialog.reject) # Use reject to close the dialog
If I press close button that's printing "Debugging collected files." before closing, which I have connected to build button only.