Yen Wei Lin
Matthew Linwood
About Me
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
Taiwan
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
volume rendering issue May 21, 2018, 10:35 p.m.
Hi Sajadalavi
Thanks for your reply,
Actually, I didn't use pyro shader from Houdini,
I build my own custom volume shader, and also I create temperature and heat in VDB from particles,
Because I would like to control the color visually.
but it's not perfect result as I think.
this is my breakdown to show what I did.
Thanks for your reply,
Actually, I didn't use pyro shader from Houdini,
I build my own custom volume shader, and also I create temperature and heat in VDB from particles,
Because I would like to control the color visually.
but it's not perfect result as I think.
this is my breakdown to show what I did.
volume rendering issue May 18, 2018, 4:14 a.m.
Hi mates
I've a volume rendering issue in Houdini,
I use particles convert to VDB as the source of volume light.
it pretends the heat and temperature for rendering volume shader.
but I don't know why it has the problem shows some grids on the result seens like flicker.
the video as below.
press here !! [www.dropbox.com]
I've a volume rendering issue in Houdini,
I use particles convert to VDB as the source of volume light.
it pretends the heat and temperature for rendering volume shader.
but I don't know why it has the problem shows some grids on the result seens like flicker.
the video as below.
press here !! [www.dropbox.com]
volume rendering issue May 17, 2018, 1:09 a.m.
Hi mates
I've a volume rendering issue in Houdini,
I use particles convert to VDB as the source of volume light.
it pretends the heat and temperature for rendering volume shader.
but I don't know why it has the problem shows some grids on the result seens like flicker.
the video as below.
I hope someone can give me answers, I never have this problem before…. thanks so much!!
I've a volume rendering issue in Houdini,
I use particles convert to VDB as the source of volume light.
it pretends the heat and temperature for rendering volume shader.
but I don't know why it has the problem shows some grids on the result seens like flicker.
the video as below.
I hope someone can give me answers, I never have this problem before…. thanks so much!!