Niko Siamantas

Niko Siamantas

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Wrench Asset (Using NURBS and Circles for modelling) June 28, 2018, 10:28 a.m.

Hey guys,

so I was trying to construct a wrench asset for my own personal project and I am pretty pleased with my work so far. Now I hit on a technical drawing which describes the exact shape for a wrench I am looking forward to build.

My personal asset is basically a circle with some carves, and copying around onto some points.

But the technical drawing shows, the tool is built in a totally different way, using the dependecies of position and radius from different circles.

I am really new to Houdini, but could you give me some advice how to build something like this based on the drawing?

Thanks in advance!

dyndlx