Prophet

Prophet

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Having trouble selecting F/B Feb. 9, 2003, 9:02 p.m.

Hello all,

Im having trouble with selecting the primitives in both the front and back of a poly model. I have front/back selections set to f/b, I marquee my model but the back half remains unselected. What am I missing?

Also, I just want to confirm that I'm doing the following in most efficient manner. When I need to remove a row of edges and points from a poly model, I must first dissolve the edges, then blast the points. Is this the BEST way.

Thanks in advance.

delete edge with out destroying model???? Feb. 9, 2003, 7:44 p.m.

So, to remove, lets say, an edge loop from a model, you must first dissolve the edges, then blast the points. This is how I understand it.
Has anyone come up with a better method?

And by the way, Dries. How come you didnt take that girl home with you?

Well, I think I got the handle on Polygon.sub-d SOPs! Dec. 25, 2002, 2:16 p.m.

Jason, you're right about the lack of options for brush selection. I believe part of the problem lies with its being too literally a brush tool.

In my fantasy land:

Once in “brush selection” mode, the cursor is “live”. When any part of a chosen component type within the bounds of the visible and scalable radius, is passed over by your cursor, that component should turn a color (like a rollover) as indication that it can be selected by a left mouse click. By holding down the left mouse and “brushing” you should be able to gather multiple components into your selection. I feel that this would be more elegant and practical for face and edge selection. Oh, and middle mouse on the tool button to bring up a radius ladder.