Simon Verstraete

Siver

About Me

Expertise
Game Artist
Location
Not Specified
Website

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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My Tutorials

obj-image Intermediate
Sci Fi Door Generator
obj-image Intermediate
Sci-Fi Buildings
obj-image Intermediate
Procedural Cliffs
obj-image Intermediate
House Generator
obj-image Intermediate
Sci Fi Crate Generator
obj-image Quick Tips
Boolean + Voxel Workflow