Sven
Sven
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VEX Metamarch bug? July 28, 2006, 11:57 a.m.
Could you try your border testrender with mantra -r option ( no micropoly rendering ) ? I have seen several problems in mantra with mp rendering that are gone with raytracing only over the last few month. For example http://odforce.net/forum/index.php?showtopic=4246. [odforce.net]
Sven
Sven
Vex raytrace Feb. 8, 2006, 4:59 a.m.
Theres a MartinLabs plugin that does what you want:
http://martian-labs.com/products.php?product=raysteal [martian-labs.com]
Sven
http://martian-labs.com/products.php?product=raysteal [martian-labs.com]
Sven
Vex raytrace Feb. 3, 2006, 2:51 a.m.
Just an idea that could maybe work ( but takes more work on your side ):
-Merge all your objects into one
-Save that as bgeo
-Rayhittest in your shader to get the hit position
-use pointcloud functions with your hit position and your previously saved bgeo to get the attributes you want.
Sven
-Merge all your objects into one
-Save that as bgeo
-Rayhittest in your shader to get the hit position
-use pointcloud functions with your hit position and your previously saved bgeo to get the attributes you want.
Sven