azirall

azirall

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Recent Forum Posts

how to set limits? Oct. 3, 2009, 4:05 p.m.

hi guys!

I need to set limits for rotation on bones but can't find where it's in Houdini. In Maya it is called “Limit Information” and can be found in Attribute Editor.
Thanks!

muscle problem April 14, 2009, 6:25 p.m.

here it is.
if I rotate chain_bone2 more then -68 degrees by Y-axis I get this problem
thanks!

muscle problem April 12, 2009, 2:15 p.m.

Good day!
I have Houdini 9,5 apprentice HD.
I got problem while studying muscle system. For example I created an arm with simple geometry, 3 jonts and 3 muscles (biceps, triceps, and forearm). I selected two joins and used icon from shelf(point muscles) and created Two point muscles node. I got 3 muscles anchors. The problem is in Musle_anchor_middle - after joints rotate more then 90 degrees anchor reverses its direction. I though “look at” could solve this issue. But as muscle and anchor are made by script(or digital asset) all transform attributes for anchor are locked. I saw tutorial where this problem was solved by parenting muscle_anchor_end to null but when I try to make the same in my muscles I get permition error. May be I was wrong from the start, as long as I used script to create muscles, but it will be real pain to setup all character muscles manually.
Therefore i look for solution of this problem. I can upload scene if needed.
Thank you!