Bryan Smyth
bryan_smyth
About Me
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Generalist
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Gamedev
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United Kingdom
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Houdini Skills
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Recent Forum Posts
Nanite fallback mesh as HDA input? July 1, 2022, 6:05 a.m.
Hi - wondered if it's possible to choose to have the Nanite fallback mesh (the ~2000 poly mesh the gets generated for use where Nanite isn't supported) as the input to a HDA rather than the full Nanite mesh? I'm finding my HDA is taking a long time to cook if the input Nanite mesh is very high poly, and the fallback mesh would be fine for what I require.
Thanks
Thanks