Diogo Ferreira
diogomgf
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Recent Forum Posts
Accessing the pressure scalar field in Pyro Jan. 15, 2019, 1:21 p.m.
I am trying to recreate this effect, and I can't find any info on how this techniques were implemented…
Any help ?
Thanks,
Diogo
Any help ?
Thanks,
Diogo
Deforming object iteraction with FLIP Dec. 5, 2018, 10:19 a.m.
Is there anyway other than changing the “velocity scale” under flipsolver->volume->collisions to change the influence scale of an animated collision object with the FLIP fluids?
I'd like to try and have a by-object control…
I tried changing the velocity of the SOP that I am using as deforming object but with no effect…
I'd like to try and have a by-object control…
I tried changing the velocity of the SOP that I am using as deforming object but with no effect…
RBD Objects Overlapping Dec. 5, 2018, 6:20 a.m.
Hello every one,
I am using an rbdobject node (not packed) to simulate some RBD interactions between various objects.
To duplicate the various unpacked objects, I am using the “Number of Objects” parameter, and a $F expression in the creation frame to multiply them, all within the rbdobject node.
Then I added some variance in the positions of the copies by using the $OBJID variable.
The problem is that I have some overlapping copies…
Is there any way to remove the overlapping copies ?
I haven't wrapped my head around accessing rbd unpacked objects within DOPs…
Thanks
I am using an rbdobject node (not packed) to simulate some RBD interactions between various objects.
To duplicate the various unpacked objects, I am using the “Number of Objects” parameter, and a $F expression in the creation frame to multiply them, all within the rbdobject node.
Then I added some variance in the positions of the copies by using the $OBJID variable.
The problem is that I have some overlapping copies…
Is there any way to remove the overlapping copies ?
I haven't wrapped my head around accessing rbd unpacked objects within DOPs…
Thanks