fat_adam

fat_adam

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Pyro disk cache doesn't load April 27, 2009, 8:20 a.m.

Thanks guys,

Your suggestion regarding recooking seems to be spot on J.C., and I've gotten around it to some extent by reducing the complexity of the sim (particularly the lowres resolution). Certainly can't complain anyway as the results are quite stunning with a little graft.

Pyro disk cache doesn't load April 24, 2009, 2:04 p.m.

Apprentice 10.0.249.5 (Mac & Windows)

I've been having trouble with the Pyro walkthrough ignoring my cached files. If I close and re-open any project, it insists on re-cooking everything.

I've tried this under both Mac and Windows and get the same result. AFAIK I'm doing everything right: Rendering the correct frame range, saving with the ${OP}_$F expression (and tried manual naming too, i.e. lores_$F), and I definitely have Load From Disk checked.

I've spent 2 days trying to fathom this out, re-checking both the docs and even the tutorial video on Pyro FX, and can't see where I'm going wrong.

Am I missing something?

Cheers,
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Pyro fx test. April 23, 2009, 3:29 p.m.

Ok that was strange.

I resolved the file format issue at least by setting HOUDINI_USE_NATIVE_FILE_CHOOSER in the environment file.

No idea why, but this had two side effects (pun not intented):

- Upres works now - and the uprespyro node is no longer harzarded out, so that's clearly a bad thing to see.

- Playback is vastly faster on cooked simulations.


Unfortunately when I switch back to lowres it still insists on cooking the DOP Network, instead of loading the cache. So any ideas on this still appreciated!

Cheers