Gordon Yee
gawrdun
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Pyro Collision Issue March 27, 2017, 10:30 p.m.
Hey, thanks for the help!
I was playing around with the dissipation rate in the pyro solver to get a denser, thicker smoke. Something like this -
- reference image from Google
Is it possible to invert the dissipation, something where the smoke starts off thinner but ends off denser?
Also, is there a difference to Volume Based Collision Detection (Volume) and Bullet Data Concave?
I was playing around with the dissipation rate in the pyro solver to get a denser, thicker smoke. Something like this -
- reference image from Google
Is it possible to invert the dissipation, something where the smoke starts off thinner but ends off denser?
Also, is there a difference to Volume Based Collision Detection (Volume) and Bullet Data Concave?
Pyro Collision Issue March 27, 2017, 3:33 a.m.
Hi
My pyro does not collide with my cylinder. Using static solver, with geometry bullet data set to concave if I remember correctly it used to work. However, this time round the guides are not conforming to the shape the cylinder.
Would appreciate any help.
Thank you.
My pyro does not collide with my cylinder. Using static solver, with geometry bullet data set to concave if I remember correctly it used to work. However, this time round the guides are not conforming to the shape the cylinder.
Would appreciate any help.
Thank you.