Ilia Utochkin
iliau
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Procedural avatar and cloth Dec. 26, 2021, 10:14 a.m.
Hey everyone! I try to create some kind of dynamic/procedural avatar system, and cloth for project in unity, that could create lots of body types (fat/skinny, short/tall, chest size, hip size, etc...), does anyone have any idea where to start? And if there any is an example of something like that done with unity before? maybe SideFX Houdini could help me with that kind of task?