jeff mcfall


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Recent Forum Posts

evolving geometry to wire solver July 16, 2018, 9:03 a.m.

I have managed to get this working somewhat, at least I have the jist of it I believe.

Too many variables/options to consider and forgetting to refresh properly can lead one astray.

However now I have even more questions about some of the options lol I'll post a simple working scene later.


evolving geometry to wire solver July 13, 2018, 7:12 a.m.

would anyone have any tips suggestions for making headway on this?
It seems that I can introduce geometry into the wire sim but it is not behaving as I would expect

I feel have explored all combinations and orders of connecting the nodes, setting creation frames, etc but without success.

I don't know where else to look


evolving geometry to wire solver July 8, 2018, 10:17 a.m.

lol so the more I look at this the more I realize how little I understand.

Clarifying my issue I will say that I am trying to create a wire simulation into which I can introduce and remove geometry.

From some more searching I have gathered that I probably also need to use the multiSolver along with the SOP solver.

I have found some pretty nice examples that introduce geometry into the sim but not quite in the way that I am hoping to. The examples are based on duplicating existing geometry and or resampling the existing geo. I believe I need to be able to introduce unique elements.

So I am trying to modify things to accomplish that. Yet I just cant yet grasp what the requirements are for the sim to work and even how data and the processing flows work between the nodes.

This scene shows two approaches with pretty much the same weird (to me) result.
The intent is to introduce line segments into the wire sim over time and be affected by gravity and wind in the expected ways.

I am using a pop solver to generate points onto which I am copying the geometry I wish to simulate as wire