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Recent Forum Posts

Diagnosing errors June 2, 2011, 11:55 a.m.

Well here it is a year later. There's been no response or suggestions on how to locate the offending source of the problem and I still have the same error message. How would one search a hip file for the parameter name if the parameter doesn't exist?

print vex node is not working inside material shader builder April 28, 2011, 1:17 p.m.

FYI: others might be interested in the response I got from support:
Hi Kay,

This is because our new materials are multi-context (ie, displacement shader, surface shader, etc, all in one) so print vop doesn't know in what context you are evaluating.

This is what you need to do to get it working:

- add a Null VOP

- pipe one of the input wires to Surface_Output VOP through the Null VOP (so that the input node goes into the Null VOP and the Null VOP goes into the Output VOP)

- connect the Print Vop node to the second input of the Null VOP I made a quick example with the Wood material…



print vex node is not working inside material shader builder April 27, 2011, 8:35 p.m.

Is this a known but? We are using 11.0.692. This continues to work fine in our old style material networks.

For example, I take a distribution “Wood” material, add the print node and turn it on, but nothing shows up in my console.