monongahelamonster

monongahelamonster

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Recent Forum Posts

Can't get UV pelt to work... April 8, 2015, 5:29 a.m.

Yeah, control-clicking definitely does not allow me to select the hint polygon, but I found I was able to do it another way

In the parameters pane, there's a slider next to a number field labeled ‘Hint Primitive’. The number field is set to zero by default, and that's the number of the primitive that's being used to pick the shell. You can drag the slider to change the number, or just type a new number into the field. So, in the display options, you can turn on ‘display primitive numbers’; then you can note the number of a primitive that's inside the shell you want, and then enter that number into the field in the parameters pane. If you've also got a UV view up, you'll see the pelt change when the number moves into the right range.

It's very usable, though clicking to select it would be easier. )

Can't get UV pelt to work... March 13, 2015, 11:18 p.m.

Here's one page that mentions using the F key to advance the selection

http//www.sidefx.com/docs/houdini14.0/nodes/sop/uvpelt

I have a feeling I ran across the same thing elsewhere, but it may have been in an archived tutorial video.

So–sounds like the F-key feature has been superseded by a new method? That's a relief; that means I can stop gnashing my teeth about why it doesn't work. ) Thanks for the assistance.

Can't get UV pelt to work... March 13, 2015, 4:30 p.m.

Was running Indie 14.0.201 under Windows 8; just installed 14.0.258, and am getting the same results

Create a grid, dive in, click the UV pelt shelf tool. I'm prompted to select edges, and to use CTRL+LMB to select a hint polygon. When I select an edge, I gather I'm supposed to get an arrowhead showing the direction in which the F key will expand the selection Forward…

I don't see an arrow, just a highlit edge like any other edge selection. F doesn't do anything. I can't select a polygon with CTRL+LMB, despite the tool prompt telling me that I can; the hint polygon that's selected by default stays selected no matter what I do. Holding CTRL adds a little minus to the cursor indicating that I can deselect things by clicking, which is what I'd expect, again, if not for the prompt.

As far as I can see, this just isn't working as advertised–but I'm a total Houdini noob, so maybe it's me. Have I accidentally clicked the ‘don’t show arrowheads and make the tool prompts not work' button? Anybody else seeing anything similar? Suggestions gratefully appreciated…