Neowuf Garou
neowuf
About Me
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
Recent Forum Posts
How to Twist/Control Clumps using foreach/clumpid? Dec. 4, 2018, 5:03 p.m.
Hi !
I'm trying to twist clumps, I see a lot of braid tutorial but not for fur clumps.
I want achieve the results in this video at 17:32 (Hair FX in Houdini - GDC 2017 Talk) where Saber Jlassi does some really great twists on the clumps.
https://vimeo.com/sabervfx/hairfx#t=1054s [vimeo.com]
Desired result
Some insights and failed attempts I had:
Using foreach node was promissing and typing “clumpid” on Piece Attribute give control over the clumps, BUT I can't get the correct axis to twist/bend etc. I also found some advanced rotation wrangle that got me close but I have no idea how it works.
Here is the scene files:
If someone wants to studies grooming for Houdini feel free to add me as friend!
I'm trying to twist clumps, I see a lot of braid tutorial but not for fur clumps.
I want achieve the results in this video at 17:32 (Hair FX in Houdini - GDC 2017 Talk) where Saber Jlassi does some really great twists on the clumps.
https://vimeo.com/sabervfx/hairfx#t=1054s [vimeo.com]
Desired result
Some insights and failed attempts I had:
Using foreach node was promissing and typing “clumpid” on Piece Attribute give control over the clumps, BUT I can't get the correct axis to twist/bend etc. I also found some advanced rotation wrangle that got me close but I have no idea how it works.
Here is the scene files:
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If someone wants to studies grooming for Houdini feel free to add me as friend!
Flatness Effect for Fur Clump Oct. 31, 2018, 5:45 p.m.
Hi !
TL;DR:
I'm trying to reproduce a XGen Clumping modifier called Flatness Effect into Houdini Hair.
It Flatten the clumps.
Instead of the usual cone shape of a clump, basic its makes it flat like a mohawk hairstyle on top of every clump.
…
I want to migrate from Maya Xgen to Houdini, but the only effect I can't reproduce for grooming is this flatness effect, and I do use it a lot! I tried all the Guide Process nodes and Set Direction was my best try, but I still can't make it work.
Probably doing something to Parameter:Tightness inside Clump to move only in one plane the clump would work ? But how to do that? Please help !
TL;DR:
I'm trying to reproduce a XGen Clumping modifier called Flatness Effect into Houdini Hair.
It Flatten the clumps.
Instead of the usual cone shape of a clump, basic its makes it flat like a mohawk hairstyle on top of every clump.
…
I want to migrate from Maya Xgen to Houdini, but the only effect I can't reproduce for grooming is this flatness effect, and I do use it a lot! I tried all the Guide Process nodes and Set Direction was my best try, but I still can't make it work.
Probably doing something to Parameter:Tightness inside Clump to move only in one plane the clump would work ? But how to do that? Please help !