Ben Revens
riskypixel
About Me
Connect
LOCATION
Not Specified
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Houdini 20.5.410 won't launch Jan. 17, 2025, 10:46 a.m.
julca
Hello,
Some months ago I have same problem, and the solution was to uninstall "Boris" (an OFX plugin) from program file folder.
I don't know if that can help you.
Bizarre! I was having the same issue and this also solved it for me. Thanks!
How to get UV Layout node to pack 'randomly' July 23, 2024, 6:17 p.m.
I'm trying to use the UV Layout to pack some simple boxes that have been scattered onto a grid.

The issue is that it seems to be sorting them in size (roughly) along the X axis.

How can I get them to pack neatly, but in a random arrangement? The only parameter that seems to make any difference is Iterations under Packing > Advanced.
Any help (or alternative method) would be appreciated. Thanks
The issue is that it seems to be sorting them in size (roughly) along the X axis.
How can I get them to pack neatly, but in a random arrangement? The only parameter that seems to make any difference is Iterations under Packing > Advanced.
Any help (or alternative method) would be appreciated. Thanks
UV Triplanar Project + motion blur Sept. 25, 2021, 5:07 p.m.
Hi all. I'm having an issue where textures projected via UV triplanar VOP are not being considered for motion blur.
There's no problem getting it to stick to the mesh (using the solution from this thread: https://www.sidefx.com/forum/topic/45168/), but the textures don't receive motion blur, and appear static on top of the motion blurred mesh.
Has anyone experienced this / know of a fix?
Thanks in advance!
There's no problem getting it to stick to the mesh (using the solution from this thread: https://www.sidefx.com/forum/topic/45168/), but the textures don't receive motion blur, and appear static on top of the motion blurred mesh.
Has anyone experienced this / know of a fix?
Thanks in advance!