Vasilis Triantafyllou

trelobyte

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Recent Forum Posts

Houdini 16.0. Engine to UE4 4.18.2 supported ? April 2, 2018, 4:16 p.m.

This is brilliant!!! the HOUDINI_ENABLE_RETINA=0 did the job thanks so very much!!!

Vector Field Animation in Unity? March 31, 2018, 4:07 p.m.

I just did a test and wanted to let you guys know that the vector fields from Houdini to Unity work perfect with the megaflow plugin

Houdini 16.0. Engine to UE4 4.18.2 supported ? March 28, 2018, 5:06 a.m.

Thanks for the reply
I plugged in one more screen now but the problem is the same.

->about houdini says this in the first section:

Houdini FX Version 16.5.414

Platform: Darwin-17.0.0
Operating System: Mac OS X Version 10.13.3 (Build 17D102)
Qt Version: 5.6.1

Number of Cores: 8
Physical Memory: 16.00 GB
Number of Screens: 3
Screen 0: 1920 x 1200 at 0,0
Work Area 0: 1920 x 1153 at 0,22
Screen 1: 1920 x 1080 at 1920,0
Work Area 1: 1920 x 1080 at 1920,0
Screen 2: 1440 x 900 at 3840,0
Work Area 2: 1440 x 900 at 3840,0

OpenGL Vendor: ATI Technologies Inc.
OpenGL Renderer: AMD Radeon R9 M370X OpenGL Engine
OpenGL Version: 4.1 ATI-1.60.26
OpenGL Shading Language: 4.10
Detected: ATI Consumer (Mac version)
Unknown VRAM
1.60.26.0

It runs on the following machine



https://support.apple.com/kb/SP719?locale=en_US [support.apple.com]

my resolution on the mac screen is set like this:



the native resolution is 2880-by-1800
many thanks