Recent Forum Posts
H17 breaking soft constraints Oct. 28, 2019, 10:46 a.m.
Hi…. did you ever find a solution for breaking soft constraints? Trying to do the same for rbd wood fracture material.
Pipe a SOP solver into the third input of the Constraint Network DOP. Inside, add a Primitive wrangle DOP to the last input, (relationship geometry), make it the display SOP.
Use this code, (or something similar… you could use torque, or force, or whatever instead of distance):if (f@distance > 1 ) removeprim(0, @primnum, 1);
IMPORTANT: Toggle off “Attach Internal Constraints to Objects” in the constraint network DOP
Houdini Indie | 3rd Party Render | confusion Aug. 8, 2016, 6:34 a.m.
Luke LetellierHey Luke, ohh okay i will check that tonight!
You need to use Houdini Indie 15.5.xxx for 3rd party render support; it's not available in 15.0.
Houdini Indie | 3rd Party Render | confusion Aug. 7, 2016, 7:23 p.m.
Hi, I have indie and i want to test some renders with arnold, but I am a bit confused.
The website said its supported, the faq said its not supported and in my installation its not working.
Would be great if someone can help me out.